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There are å¹ types of "dynamical systems" that can be leveraged on top of this.
š the game of Hearthstone has a "meta" - what types of decks most people are playing. They optimize for success against the "meta", not the entire universe of possible decks. As a result, the "meta" is rarely if ever constant.
š” it is an emergent behavior, similar to the movement of a flock of birds.
humans also build status games.